About Me
Hey! I'm Noah Fouts, a passionate game developer and contract programmer graduating in May 2025. I am currently open to full-time or contract roles!
I have loads of experience on the Roblox platform and off-platform in areas of software development. I enjoy tackling new problems and working within a team!
In my free time, you can find me volunteering for the True/False Film Festival, longboarding around town, or learning a new recipe to cook up for friends and family🧑🍳
While you're here, check out my twitter to see my latest projects!
Education
University of Missouri
2021 - 2025
I am currently in my last semester at the University of Missouri studying Computer Science. Here are some of my accomplishments!
[2024] 1st Place Entrepreneur Quest Student Accelerator
[2024] 1st Place Entrepreneurship Alliance Accelerator
[2024] 3rd Place Missouri Startup Weekend
[2024] 2nd Place Tigerhacks Game Category
[2022] 1st Place Tigerhacks Startup Category
Professional Experience
Fynch Interactive
Founder, CTO
2024 - Present
Maximillian Studios
Frontend Developer
2022 - 2024
Veterans United
Software Engineer Intern
2023
Central Bank
AI Intern
2022
Roblox Experience
I have been developing on Roblox for over 7+ years! I am a x2 RDC attendee and was previously a developer for Maximillian Studios, the developers behind Frontlines. I excel in creative, front-end development, as well as back-end organization and studio management.
Here are some of my skills:
UI Development
Fusion 0.3/0.2
Eager to learn React
Front-end Development
Object-Oriented Programming Structure
Organized and Planned
Back-end Development
Server-Authoritative Frameworks
Secure Server-Client Communication Practices
Network Optimization
3D Modeling / Set Dressing
Experienced with Blender, able to decimate and optimize meshes
I have an eye for environmental design, lighting, and creating a cohesive atmosphere for projects
Optimization-Focused Development
All projects are created referencing the microprofiler, network usage, and client/server memory - I always aim to keep it as performant as possible!
I'm eager to add more skills to my toolbelt, so give me a reason to learn something new :)
Take a look at some of my projects below!
Cinematic intro sequence from an older project of mine!
Dynamic text label UI component created using Fusion 0.3 & UI Labs
Responsive NPC dialog system using Fusion 0.3
Custom proximity prompt & shop UI
Custom following system using Boid's algorithm
Frontlines credits shop UI
Frontlines weapon modifier screen